Last week I attended and presented at the 4th ACM International Symposium on Pervasive Displays at the DFKI in Saarbrücken, Germany. The accepted paper “They want to tell us: Attention-aware Design and Evaluation of Ambient Displays for Learning” is a remainder of my PhD research and explores the interaction between users and ambient displays and the evaluation thereof in a learning context by presenting the results of a formative design study conducted at the OU campus. The symposium started for me with an inspiring tutorial on “Urban HCI – Understanding space for the design of novel media architecture interfaces” by Patrick Tobias Fischer from the Bauhaus […]

WMUTE Conference Report 3
April 11, 2012

The last day of the WMUTE conference was dedicated to a session on Evaluation and Analysis in Mobile Learning and thus one of the great challenges in this research field. The session included the presentation and discussion of a multimodal analysis of spatial characteristics of a realworld learning field, the case of a mobile business game, the evaluation of interaction with mobile devices in […]

WMUTE Conference Report 2
April 4, 2012

Throughout the week at the WMUTE conference a range of presenters from different international universities and institutes presented their research on mobile and ubiquitous learning in sessions on Context-aware and Personalized Learning Approaches, Mobile Human-Computer Interaction, as well as Mobile Social Media and Emerging Mobile Technologies in Education. In the first session the prototypes [MY]story and hi[STORY] were presented. Both mobile digital storytelling systems were developed with the overall goal […]

WMUTE Conference Report 1
March 27, 2012

The first day of the WMUTE conference was opened by a keynote of Prof. David Cavallo from the University of Maryland iSchool and College of Education on Liberating Learning: How Ubiquitous Access to Connected Computational Devices Releases Education from the Tyranny of Information Recall. In his keynote he explained why the focus on mostly trivial information recall is the wrong educational focus for the ubiquitous […]


Next week I will attend the 7th IEEE International Conference on Wireless, Mobile, and Ubiquitous Technologies in Education (WMUTE) in Takamatsu, Japan. Beside some interesting keynotes from Prof. David Cavallo (University of Maryland, USA) and Prof. Masahiko Tsukamoto (Kobe University, Japan) on liberating learning and the impact of ubiquitous computing on the daily life, the conference presents an interesting program […]

ICCE 2010 Poster Award
December 7, 2010

At the 18th International Conference on Computers in Education (ICCE), my poster “A Conceptual Framework for Ambient Learning Displays” has been awarded the Best Work-in-Progress-Poster Presentation. The conference under the slogan “Enhancing and Sustaining New Knowledge through the Use of Digital Technology in Education” took place from November, 29 till December, 3 in Putrajaya, Malaysia. The Work-in-Progress-Poster session aimed to […]

Flash on the Beach 2008
August 10, 2008

After attending the Flashforum Conference (FFK08) I will also attend this year’s Flash on the Beach (FOTB08) in Brighton. Already in it’s third year, it has become the biggest Flash community conference in Europe. Nearly 50 designers, developers, creatives, film makers and artists out of the rich media industry will present on 3 tracks over 3 full days in the […]


The quite long first day at the Flashforum Conference (FFK08) has been followed by a shorter one. Again the agenda was well prepared and I visited the presentations listed below: Serving Flash – Lösungen mit und ohne Java (Michael Wacker) Verzaubert von Design Patterns – Architektur und Entwurfsmuster in der Praxis (Nico Zimmermann) Flex und AIR Datenintegration – Was kommt […]


The first day of the Flashforum Conference (FFK08) started with a keynote of Adobe platform evangelist Serge Jespers. The keynote mainly focused on Adobes new technical innovations, above all the current development of Flash Player 10 already available as beta version. The probably most significant element out of it is the new programming language Pixel Bender used to define visual […]